quindi con questo script gli zombi non ti dovrebbero vedere da lontano? Vabbe provo!!
pero una cosa in quale posto devo mettere ,plrdistwithin=300 ??
ecco qui lo script del mio zombi che dovrei mettere 300:
desc = Random Melee Attack
;Triggers
;DETECT PLAYER AND IDLE
tate=0,plrdistfurther=300:animate=94
tate=0,plrdistwithin=300,plrcanbeseen
tate=5,rotatetoplr
;CHOOSE MELEE ATTACK & RUN OR WALK
tate=5,random=6
tate=1
tate=5,random=6
tate=6
tate=5,random=6
tate=66
tate=5,random=6
tate=11
tate=5,random=6
tate=12
tate=5,random=6
tate=13
;MELEE ATTACK 1 (DOUBLE ARM SLASH)
tate=1,plrdistfurther=60:rotatetoplr,runfore=10,animate=92
tate=1,plrdistwithin=60:rotatetoplr,setframe=98,state=7
tate=7,framebeyond=98 40,plrdistwithin=60:plraddhealth=-5,sound=audiobank\zombie_apocalypse\malemoan3.wav,state=8
tate=7:incframe=98,rotatetoplr
tate=7,frameatend=98
tate=5
tate=8,framebeyond=98 60,plrdistwithin=60:plraddhealth=-2,sound=audiobank\misc\melee.wav,state=9
tate=8:incframe=98
tate=8,frameatend=98
tate=5
tate=9:incframe=98
tate=9,frameatend=98
tate=5
;MELEE ATTACK 2 (OVERHEAD SLASH RIGHT)
tate=6,plrdistfurther=60:rotatetoplr,runfore=10,animate=92
tate=6,plrdistwithin=60:rotatetoplr,setframe=101,state=2
tate=2,framebeyond=101 60,plrdistwithin=60:plraddhealth=-5,state=3
tate=2:incframe=101,rotatetoplr
tate=2,frameatend=101
tate=5
tate=3:incframe=101
tate=3,frameatend=101
tate=5
;MELEE ATTACK 3 (SINGLE ARM SLASH)
tate=66,plrdistfurther=60:rotatetoplr,runfore=10,animate=92
tate=66,plrdistwithin=60:rotatetoplr,setframe=99,state=22
tate=22,framebeyond=99 50,plrdistwithin=60:plraddhealth=-5,sound=audiobank\misc\melee.wav,state=33
tate=22:incframe=99,rotatetoplr
tate=22,frameatend=99
tate=5
tate=33:incframe=99
tate=33,frameatend=99
tate=5
;MELEE ATTACK 4 (OVERHEAD SLASH LEFT)
tate=11,plrdistfurther=60:rotatetoplr,runfore=10,animate=92
tate=11,plrdistwithin=60:rotatetoplr,setframe=100,state=77
tate=77,framebeyond=100 60,plrdistwithin=60:plraddhealth=-5,sound=audiobank\misc\melee.wav,state=88
tate=77:incframe=100,rotatetoplr
tate=77,frameatend=100
tate=5
tate=88:incframe=100
tate=88,frameatend=100
tate=5
;RAGE ANIMATION 1
tate=12,plrdistfurther=60:rotatetoplr,runfore=10,animate=92
tate=12,plrdistwithin=60:rotatetoplr,setframe=102,state=78
tate=78,framebeyond=102 40,plrdistwithin=160
ound=audiobank\zombie_apocalypse\malemoan2.wav,state=89
tate=78:incframe=102,rotatetoplr
tate=78,frameatend=102
tate=5
tate=89:incframe=102
tate=89,frameatend=102
tate=5
;RAGE ANIMATION 2
tate=13,plrdistfurther=60:rotatetoplr,runfore=10,animate=92
tate=13,plrdistwithin=60:rotatetoplr,setframe=103,state=79
tate=79,framebeyond=103 40,plrdistwithin=160
ound=audiobank\zombie_apocalypse\malemoan1.wav,state=90
tate=79:incframe=103,rotatetoplr
tate=79,frameatend=103
tate=5
tate=90:incframe=103
tate=90,frameatend=103
tate=5