31-10-2012, 05:27 PM
ALLA GRANDE
Allora la chiave numero 3 quella che ho creato in precedenza
funziona come scritto sopra
usi la chiave la chiave sparisce e poi basta cliccare invio e la porta si apre sempre e direi che mi piace
ho creato la chiave numero 4 questa funziona come la chiave 1 e 2
ogni volta che la porta si chiude bisogna rientrare nello zaino e usarla
a differenza della chiave 3 l'immagine della chiave 1 2 e 4 rimane anche perche' se cosi' non fosse non si potrebbe riutilizzare
sono un po' ripetitivo lo so ma e' per essere preciso e capirci meglio
ecco l'intero script di setup level
Allora la chiave numero 3 quella che ho creato in precedenza
funziona come scritto sopra
usi la chiave la chiave sparisce e poi basta cliccare invio e la porta si apre sempre e direi che mi piace
ho creato la chiave numero 4 questa funziona come la chiave 1 e 2
ogni volta che la porta si chiude bisogna rientrare nello zaino e usarla
a differenza della chiave 3 l'immagine della chiave 1 2 e 4 rimane anche perche' se cosi' non fosse non si potrebbe riutilizzare
sono un po' ripetitivo lo so ma e' per essere preciso e capirci meglio
ecco l'intero script di setup level
Citazione:;AIScript from Wizard
;Header
desc = Setup Wizard V117
; Setup Level Stats
tate=0ky=skybank\natural\Ngt
tate=0:music=audiobank\sound res3\sottofondo.wav,musicvolume=50,soundscale=25
tate=0:fog=0,fogred=0,foggreen=0,fogblue=0
tate=0:ambience=25,ambiencered=255,ambiencegreen=255,ambienceblue=255
tate=0:hudreset,hudx=50,hudy=50,hudsizex=1024,hudsizey=768,hudimage=gamecore\huds\fader.tga,hudhide=1,hudtype=3,hudmake=internal
tate=0:hudreset,hudx=50,hudy=50,hudred=128,hudgreen=0,hudblue=0,hudsizex=1024,hudsizey=768,hudimage=gamecore\huds\eyehud.tga,hudhide=1,hudtype=2,hudmake=internal
tate=0:hudreset,hudx=50,hudy=50,hudred=128,hudgreen=128,hudblue=128,hudsizex=1024,hudsizey=768,hudimage=gamecore\huds\zoom.tga,hudhide=1,hudtype=4,hudmake=internal
tate=0:hudreset,hudx=6,hudy=9,hudimage=languagebank\english\gamecore\huds\healthbar1.dds,hudname=health1,hudmake=display,hudhide=1
tate=0:hudreset,hudx=6,hudy=9,hudimage=languagebank\english\gamecore\huds\healthbar2.dds,hudname=health2,hudmake=display,hudhide=1
tate=0:hudreset,hudx=6,hudy=9,hudimage=languagebank\english\gamecore\huds\healthbar3.dds,hudname=health3,hudmake=display,hudhide=1
tate=0:hudreset,hudx=6,hudy=9,hudimage=languagebank\english\gamecore\huds\healthbar4.dds,hudname=health4,hudmake=display,hudhide=1
tate=0:hudreset,hudx=6,hudy=9,hudimage=languagebank\english\gamecore\huds\healthbar5.dds,hudname=health5,hudmake=display,hudhide=1
tate=0:hudreset,hudx=6,hudy=9,hudimage=languagebank\english\gamecore\huds\healthbar6.dds,hudname=health6,hudmake=display,hudhide=1
tate=0:hudreset,hudx=6,hudy=9,hudimage=languagebank\english\gamecore\huds\healthbar7.dds,hudname=health7,hudmake=display,hudhide=1
tate=0:hudreset,hudx=6,hudy=9,hudimage=languagebank\english\gamecore\huds\healthbar8.dds,hudname=health8,hudmake=display,hudhide=1
tate=0:hudreset,hudx=6,hudy=9,hudimage=languagebank\english\gamecore\huds\healthbar9.dds,hudname=health9,hudmake=display,hudhide=1
tate=0:hudreset,hudx=6,hudy=9,hudimage=languagebank\english\gamecore\huds\healthbar10.dds,hudname=health10,hudmake=display,hudhide=1
tate=0:hudreset,hudx=6,hudy=9,hudimage=languagebank\english\gamecore\huds\healthbar11.dds,hudname=health11,hudmake=display,hudhide=1
tate=0:hudreset,hudx=6,hudy=9,hudimage=languagebank\english\gamecore\huds\healthbar12.dds,hudname=health12,hudmake=display,hudhide=1
;Controllo Energia
tate=1,plrhealthgreater=999:hudreset,hudshow=health1,hudunshow=health2,hudunshow=health3,hudunshow=health4,hudunshow=health5,hudunshow=health6,hudunshow=health7,hudunshow=health8,hudunshow=health9,hudunshow=health10,hudunshow=health11,hudunshow=health12
tate=1,plrhealthless=980,plrhealthgreater=90:hudreset,hudshow=health2,hudunshow=health1,hudunshow=health3,hudunshow=health4,hudunshow=health5,hudunshow=health6,hudunshow=health7,hudunshow=health8,hudunshow=health9,hudunshow=health10,hudunshow=health11,hudunshow=health12
tate=1,plrhealthless=890,plrhealthgreater=80:hudreset,hudshow=health3,hudunshow=health1,hudunshow=health2,hudunshow=health4,hudunshow=health5,hudunshow=health6,hudunshow=health7,hudunshow=health8,hudunshow=health9,hudunshow=health10,hudunshow=health11,hudunshow=health12
tate=1,plrhealthless=790,plrhealthgreater=70:hudreset,hudshow=health4,hudunshow=health1,hudunshow=health2,hudunshow=health3,hudunshow=health5,hudunshow=health6,hudunshow=health7,hudunshow=health8,hudunshow=health9,hudunshow=health10,hudunshow=health11,hudunshow=health12
tate=1,plrhealthless=690,plrhealthgreater=60:hudreset,hudshow=health5,hudunshow=health1,hudunshow=health2,hudunshow=health3,hudunshow=health4,hudunshow=health6,hudunshow=health7,hudunshow=health8,hudunshow=health9,hudunshow=health10,hudunshow=health11,hudunshow=health12
tate=1,plrhealthless=590,plrhealthgreater=50:hudreset,hudshow=health6,hudunshow=health1,hudunshow=health2,hudunshow=health3,hudunshow=health4,hudunshow=health5,hudunshow=health7,hudunshow=health8,hudunshow=health9,hudunshow=health10,hudunshow=health11,hudunshow=health12
tate=1,plrhealthless=490,plrhealthgreater=40:hudreset,hudshow=health7,hudunshow=health1,hudunshow=health2,hudunshow=health3,hudunshow=health4,hudunshow=health5,hudunshow=health6,hudunshow=health8,hudunshow=health9,hudunshow=health10,hudunshow=health11,hudunshow=health12
tate=1,plrhealthless=390,plrhealthgreater=30:hudreset,hudshow=health8,hudunshow=health1,hudunshow=health2,hudunshow=health3,hudunshow=health4,hudunshow=health5,hudunshow=health6,hudunshow=health7,hudunshow=health9,hudunshow=health10,hudunshow=health11,hudunshow=health12
tate=1,plrhealthless=290,plrhealthgreater=20:hudreset,hudshow=health9,hudunshow=health1,hudunshow=health2,hudunshow=health3,hudunshow=health4,hudunshow=health5,hudunshow=health6,hudunshow=health7,hudunshow=health8,hudunshow=health10,hudunshow=health11,hudunshow=health12
tate=1,plrhealthless=190,plrhealthgreater=10:hudreset,hudshow=health10,hudunshow=health1,hudunshow=health2,hudunshow=health3,hudunshow=health4,hudunshow=health5,hudunshow=health6,hudunshow=health7,hudunshow=health8,hudunshow=health9,hudunshow=health11,hudunshow=health12
tate=1,plrhealthless=90,plrhealthgreater=1:hudreset,hudshow=health11,hudunshow=health1,hudunshow=health2,hudunshow=health3,hudunshow=health4,hudunshow=health5,hudunshow=health6,hudunshow=health7,hudunshow=health8,hudunshow=health9,hudunshow=health10,hudunshow=health12
tate=1,plrhealthless=1:hudreset,hudshow=health12,hudunshow=health1,hudunshow=health2,hudunshow=health3,hudunshow=health4,hudunshow=health5,hudunshow=health6,hudunshow=health7,hudunshow=health8,hudunshow=health9,hudunshow=health10,hudunshow=health11
tate=0:hudreset,hudx=85,hudy=8,hudimage=gamecore\huds\ammo.tga,hudtype=3,hudmake=status
tate=0:hudreset,hudx=88,hudy=12,hudsizex=16,hudsizey=16,hudimage=gamecore\huds\numeric1.tga,hudtype=3,hudmake=numeric
;Controllo Suono
tate=1,plrhealthless=1000,plrhealthgreater=199topsound=audiobank\music\Heartbeat.ogg
tate=1,plrhealthless=200,plrhealthgreater=1:loopsound=audiobank\music\Heartbeat.ogg
; Setup Game Menu
tate=0:hudreset,hudx=50,hudy=10,hudimage=gamecore\huds\Tax78\zaino\Tax78\menu.tga,hudname=gamemenutitle,hudhide=1,hudmake=display
tate=0:hudreset,hudx=50,hudy=40,hudimage=gamecore\huds\Tax78\zaino\Tax78\load game.tga,hudtype=2,hudname=loadgame,hudhide=1,hudmake=button
tate=0:hudreset,hudx=50,hudy=50,hudimage=gamecore\huds\Tax78\zaino\Tax78\save game.tga,hudtype=3,hudname=savegame,hudhide=1,hudmake=button
tate=0:hudreset,hudx=50,hudy=60,hudimage=gamecore\huds\Tax78\zaino\Tax78\exit.tga,hudtype=5,hudname=quitgame,hudhide=1,hudmake=button
tate=0:hudreset,hudx=50,hudy=50,hudimage=languagebank\english\gamecore\backdrops\basic\saving.tga,hudname=savingprompt,hudhide=1,hudmake=display
tate=0:hudreset,hudx=50,hudy=70,hudimage=gamecore\huds\Tax78\zaino\Tax78\return to game.tga,hudtype=4,hudname=returngame,hudhide=1,hudmake=button
tate=0:hudreset,hudx=50,hudy=50,hudimage=gamecore\huds\pointer.tga,hudname=pointer,hudhide=1,hudmake=pointer
; Main Game
tate=1,escapekeypressed=1:pausegame,state=2
tate=1,scancodekeypressed=197:pausegame,state=11
tate=1,scancodekeypressed=64:hudshow=savingprompt,quicksavegame,pausegame,state=21
tate=1,scancodekeypressed=67:quickloadgame,state=31
tate=11,scancodekeypressed=0tate=12
tate=12,scancodekeypressed=197:resumegame,state=13
tate=13,scancodekeypressed=0tate=1
tate=21,scancodekeypressed=0:hudunshow=savingprompt,resumegame,state=1
tate=31,scancodekeypressed=0tate=1
; Game Menu
tate=2,escapekeypressed=0tate=3
tate=3:hudshow=gamemenutitle,hudshow=loadgame,hudshow=savegame,hudshow=quitgame,hudshow=returngame,hudshow=pointer,state=4
tate=4,hudselectionmade=2:loadgame
tate=4,hudselectionmade=3avegame,state=6
tate=4,hudselectionmade=5tate=600
tate=4,hudselectionmade=4tate=6
tate=4,escapekeypressed=1tate=5
tate=5,escapekeypressed=0tate=6
tate=6:hudunshow=gamemenutitle,hudunshow=loadgame,hudunshow=savegame,hudunshow=quitgame,hudunshow=returngame,hudunshow=pointer,resumegame,state=1
;------------------------------------------------------------BackPack By Tax78------------------------------------------------------------------------
;Setup global var
tate=0:dimvar=Zsmallhealth,dimvar=Zlargehealth
tate=0:dimvar=Zkey,dimvar=ZkeyA,dimvar=ZkeyB,dimvar=ZkeyC
tate=0:dimvar=Zmap
tate=0:dimvar=Znv
:always:globalvar=Zsmallhealth,globalvar=Zlargehealth
:always:globalvar=Zkey,globalvar=ZkeyA,globalvar=ZkeyB,globalvar=ZkeyC
:always:globalvar=Zmap
:always:globalvar=Znv
; Setup Backpack
tate=0:hudreset,hudx=50,hudy=10,hudimage=gamecore\huds\Tax78\zaino\menu\backpack.tga,hudname=backpack,hudhide=1,hudmake=display
tate=0:hudreset,hudx=25,hudy=90,hudimage=gamecore\huds\Tax78\zaino\menu\use.tga,hudtype=6,hudname=use,hudhide=1,hudmake=button
tate=0:hudreset,hudx=75,hudy=90,hudimage=gamecore\huds\Tax78\zaino\menu\drop.tga,hudtype=7,hudname=drop,hudhide=1,hudmake=button
tate=0:hudreset,hudx=50,hudy=80,hudimage=gamecore\huds\Tax78\zaino\menu\back.tga,hudtype=8,hudname=back,hudhide=1,hudmake=button
tate=0:hudreset,hudx=50,hudy=70,hudimage=gamecore\huds\Tax78\zaino\menu\returntogame.tga,hudtype=4,hudname=return game,hudhide=1,hudmake=button
tate=0:hudreset,hudx=30,hudy=20,hudimage=gamecore\huds\Tax78\zaino\scifi\small_health_2.dds,hudtype=9,hudname=small_health_2,hudhide=1,hudmake=button
tate=0:hudreset,hudx=30,hudy=20,hudimage=gamecore\huds\Tax78\zaino\scifi\small_health_2 x2.dds,hudtype=9,hudname=small_health_2 x2,hudhide=1,hudmake=button
tate=0:hudreset,hudx=30,hudy=20,hudimage=gamecore\huds\Tax78\zaino\scifi\small_health_2 x3.dds,hudtype=9,hudname=small_health_2 x3,hudhide=1,hudmake=button
tate=0:hudreset,hudx=30,hudy=20,hudimage=gamecore\huds\Tax78\zaino\scifi\small_health_2 x4.dds,hudtype=9,hudname=small_health_2 x4,hudhide=1,hudmake=button
tate=0:hudreset,hudx=30,hudy=20,hudimage=gamecore\huds\Tax78\zaino\scifi\small_health_2 x5.dds,hudtype=9,hudname=small_health_2 x5,hudhide=1,hudmake=button
tate=0:hudreset,hudx=40,hudy=21,hudimage=gamecore\huds\Tax78\zaino\scifi\large_health_1.dds,hudtype=12,hudname=large_health_1,hudhide=1,hudmake=button
tate=0:hudreset,hudx=40,hudy=21,hudimage=gamecore\huds\Tax78\zaino\scifi\large_health_1 x2.dds,hudtype=12,hudname=large_health_1 x2,hudhide=1,hudmake=button
tate=0:hudreset,hudx=40,hudy=21,hudimage=gamecore\huds\Tax78\zaino\scifi\large_health_1 x3.dds,hudtype=12,hudname=large_health_1 x3,hudhide=1,hudmake=button
tate=0:hudreset,hudx=40,hudy=21,hudimage=gamecore\huds\Tax78\zaino\scifi\large_health_1 x4.dds,hudtype=12,hudname=large_health_1 x4,hudhide=1,hudmake=button
tate=0:hudreset,hudx=40,hudy=21,hudimage=gamecore\huds\Tax78\zaino\scifi\large_health_1 x5.dds,hudtype=12,hudname=large_health_1 x5,hudhide=1,hudmake=button
tate=0:hudreset,hudx=30,hudy=60,hudimage=gamecore\huds\Tax78\zaino\scifi\key_1.dds,hudtype=10,hudname=key_1,hudhide=1,hudmake=button
tate=0:hudreset,hudx=40,hudy=60,hudimage=gamecore\huds\Tax78\zaino\scifi\key_2.dds,hudtype=13,hudname=key_2,hudhide=1,hudmake=button
tate=0:hudreset,hudx=50,hudy=60,hudimage=gamecore\huds\Tax78\zaino\oggettimiei\key_6.dds,hudtype=15,hudname=key_3,hudhide=1,hudmake=button
tate=0:hudreset,hudx=30,hudy=50,hudimage=gamecore\huds\Tax78\zaino\oggettimiei\key_7.dds,hudtype=20,hudname=key_7,hudhide=1,hudmake=button
tate=0:hudreset,hudx=30,hudy=30,hudimage=gamecore\huds\Tax78\zaino\ww2\maps.dds,hudtype=11,hudname=maps,hudhide=1,hudmake=button
tate=0:hudreset,hudx=30,hudy=40,hudimage=gamecore\huds\Tax78\zaino\Tax78\nightvision.dds,hudtype=14,hudname=nightvision,hudhide=1,hudmake=button
tate=0tate=1
;press "PgDn"(Zaino)(Backpack)
tate=1,keypressed=209 1:etimerstart,state=100,hideplrweapon
tate=100,etimergreater=1000,keypressed=209 0:pausegame,state=101
; Backpack Menu
tate=101:hudshow=backpack,hudshow=return game,hudshow=pointer,state=102
;Var=x = hudshow
tate=102,varequal=Zsmallhealth 1:hudshow=small_health_2
tate=102,varequal=Zsmallhealth 2:hudshow=small_health_2 x2
tate=102,varequal=Zsmallhealth 3:hudshow=small_health_2 x3
tate=102,varequal=Zsmallhealth 4:hudshow=small_health_2 x4
tate=102,varequal=Zsmallhealth 5:hudshow=small_health_2 x5
;-------------------------------------------------------------
tate=102,varequal=Zlargehealth 1:hudshow=large_health_1
tate=102,varequal=Zlargehealth 2:hudshow=large_health_1 x2
tate=102,varequal=Zlargehealth 3:hudshow=large_health_1 x3
tate=102,varequal=Zlargehealth 4:hudshow=large_health_1 x4
tate=102,varequal=Zlargehealth 5:hudshow=large_health_1 x5
;-------------------------------------------------------------
tate=102,varequal=Zkey 1:hudshow=key_1
tate=102,varequal=ZkeyA 1:hudshow=key_2
tate=102,varequal=ZkeyB 1:hudshow=key_3
tate=102,varequal=ZkeyC 1:hudshow=key_7
;-------------------------------------------------------------
tate=102,varequal=Zmap 1:hudshow=maps
;-------------------------------------------------------------
tate=102,varequal=Znv 1:hudshow=nightvision
;-------------------------------------------------------------
; Attesa clik
tate=102,hudselectionmade=4tate=300
;health 50
tate=102,vargreater=Zsmallhealth 1,hudselectionmade=9:hudshow=use,hudshow=back,hudunshow=return game,state=110
tate=110,hudselectionmade=6ubvar=Zsmallhealth 1,state=300
tate=110,hudselectionmade=8:hudunshow=back,hudunshow=use,state=101
;key
tate=102,vargreater=Zkey 1,hudselectionmade=10:hudshow=use,hudshow=back,hudshow=drop,hudunshow=return game,state=120
tate=120,hudselectionmade=6:addvar=Zkey 1,state=300
tate=120,hudselectionmade=7ubvar=Zkey 1,state=500
tate=120,hudselectionmade=8:hudunshow=back,hudunshow=use,hudunshow=drop,state=101
;map
tate=102,vargreater=Zmap 1,hudselectionmade=11:hudshow=use,hudshow=back,hudshow=drop,hudunshow=return game,state=130
tate=130,hudselectionmade=6:addvar=Zmap 1,state=300
tate=130,hudselectionmade=7ubvar=Zmap 1,state=500
tate=130,hudselectionmade=8:hudunshow=back,hudunshow=use,hudunshow=drop,state=101
;-------------------------------------------------------------------------------------------------------------------------------
;health 100
tate=102,vargreater=Zlargehealth 1,hudselectionmade=12:hudshow=use,hudshow=back,hudunshow=return game,state=140
tate=140,hudselectionmade=6ubvar=Zlargehealth 1,state=300
tate=140,hudselectionmade=8:hudunshow=back,hudunshow=use,state=101
;keyA
tate=102,vargreater=ZkeyA 1,hudselectionmade=13:hudshow=use,hudshow=back,hudshow=drop,hudunshow=return game,state=150
tate=150,hudselectionmade=6:addvar=ZkeyA 1,state=300
tate=150,hudselectionmade=7ubvar=ZkeyA 1,state=500
tate=150,hudselectionmade=8:hudunshow=back,hudunshow=use,hudunshow=drop,state=101
;keyB
tate=102,vargreater=ZkeyB 1,hudselectionmade=15:hudshow=use,hudshow=back,hudshow=drop,hudunshow=return game,state=170
tate=170,hudselectionmade=6:addvar=ZkeyB 1,state=300
tate=170,hudselectionmade=7ubvar=ZkeyB 1,state=500
tate=170,hudselectionmade=8:hudunshow=back,hudunshow=use,hudunshow=drop,state=101
;keyC
tate=102,vargreater=ZkeyC 1,hudselectionmade=20:hudshow=use,hudshow=back,hudshow=drop,hudunshow=return game,state=180
tate=180,hudselectionmade=6:addvar=ZkeyC 1,state=300
tate=180,hudselectionmade=7ubvar=ZkeyC 1,state=500
tate=180,hudselectionmade=8:hudunshow=back,hudunshow=use,hudunshow=drop,state=101
;-------------------------------------------------------------------------------------------------------------------------------
;nightvision
tate=102,vargreater=Znv 1,hudselectionmade=14:hudshow=use,hudshow=back,hudshow=drop,hudunshow=return game,state=160
tate=160,hudselectionmade=6:addvar=Znv 1,state=300
tate=160,hudselectionmade=7ubvar=Znv 1,state=500
tate=160,hudselectionmade=8:hudunshow=back,hudunshow=use,hudunshow=drop,state=101
;-------------------------------------------------------------------------------------------------------------------------------
; return to game or select use
tate=300:hudunshow=backpack,hudunshow=return game,hudunshow=pointer,hudunshow=use,hudunshow=drop,hudunshow=back
tate=300:hudunshow=small_health_2,hudunshow=small_health_2 x2,hudunshow=small_health_2 x3,hudunshow=small_health_2 x4,hudunshow=small_health_2 x5
tate=300:hudunshow=large_health_1,hudunshow=large_health_1 x2,hudunshow=large_health_1 x3,hudunshow=large_health_1 x4,hudunshow=large_health_1 x5
tate=300:hudunshow=key_1,hudunshow=key_2,hudunshow=key_3,hudunshow=key_7
tate=300:hudunshow=maps
tate=300:hudunshow=nightvision
tate=300:resumegame,etimerstart,state=301
tate=301,etimergreater=500howplrweapon,state=1
; select drop
tate=500:hudunshow=use,hudunshow=drop,hudunshow=back
tate=500:hudunshow=small_health_2,hudunshow=small_health_2 x2,hudunshow=small_health_2 x3,hudunshow=small_health_2 x4,hudunshow=small_health_2 x5
tate=500:hudunshow=large_health_1,hudunshow=large_health_1 x2,hudunshow=large_health_1 x3,hudunshow=large_health_1 x4,hudunshow=large_health_1 x5
tate=500:hudunshow=key_1,hudunshow=key_2,hudunshow=key_3,hudunshow=key_7
tate=500:hudunshow=maps
tate=500:hudunshow=nightvision
tate=500,mousestate=0tate=101
tate=600etvar=Zsmallhealth 0,setvar=Zlargehealth 0
tate=600etvar=Zkey 0,setvar=ZkeyA 0,setvar=ZkeyB 0,setvar=ZkeyC 0
tate=600etvar=Zmap 0
tate=600etvar=Znv 0
tate=600etposteffect=none
tate=600:continuegame,destroy