31-07-2012, 11:02 PM
va aggiunto all'interno dello script che metti in main
ho come dice Tax
Codice PHP:
;Artificial Intelligence Script
;Header
desc = Look and Shoot
;Triggers
:state=0,plrfacing=1:fpgcrawtextsize=22,fpgcrawtextfont=Xirod,fpgcrawtextr=250,fpgcrawtextg=0,fpgcrawtextb=0,fpgcrawtextx=49,fpgcrawtexty=6,fpgcrawtext=nemico
:state=0,plrcanbeseen:state=1,settarget
:losetarget=10:runfpidefault=1
:state=0:runfpidefault=1
:state=1:rotatetoplr
:state=1,ifweapon=1,plrcanbeseen=46,plringunsight,rateoffire:useweapon,rundecal=6
:state=1,ifweapon=0:state=2,setframe=6
:state=2:incframe=6
:state=2,frameatend=6:state=1,reloadweapon,sound=audiobank\guns\reload.wav
;End of Script
ho come dice Tax
Codice PHP:
;Artificial Intelligence Script
;Header
desc = Look and Shoot
;Triggers
:plrfacing=1:fpgcrawtextsize=22,fpgcrawtextfont=Xirod,fpgcrawtextr=250,fpgcrawtextg=0,fpgcrawtextb=0,fpgcrawtextx=49,fpgcrawtexty=6,fpgcrawtext=nemico
:state=0,plrcanbeseen:state=1,settarget
:losetarget=10:runfpidefault=1
:state=0:runfpidefault=1
:state=1:rotatetoplr
:state=1,ifweapon=1,plrcanbeseen=46,plringunsight,rateoffire:useweapon,rundecal=6
:state=1,ifweapon=0:state=2,setframe=6
:state=2:incframe=6
:state=2,frameatend=6:state=1,reloadweapon,sound=audiobank\guns\reload.wav
;End of Script