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Allora nel setup Description ho trovato questo:
[GAMEMULTIPLAYER]
multiplayergame=set to 1 to tell the game it is running as a multiplayer game
gameobjectivetype=set the objective of the multiplayer game (0-no win,1-trigger to win,2-target frag wins, 3-highest frag when time up)
gameobjectivevalue=set the value that relates to the objective type above (i.e. 20 frags, 120 seconds, e.t.c. )
oneshotkills=set to 1 when you want a single shot to kill the arena player
maxplayers=set the maximum number of players allowed in the multiplayer game (max. 16 players)
spawnrandom=set to 1 to force the players to start in any of the player start locations randomly (as opposed to their own)
uniquegamecode=a random 32 digit string representing the server ID that the game will be identified as when linking up remote players
Ma la cosa non mi spiega come settare TeamDeathmatch