Plugin Arnold per Cinema 4D - Versione stampabile +- Creare Videogiochi - Game Developer (https://www.making-videogames.net/giochi) +-- Forum: Modellazione 3D Animazioni e Texturing (https://www.making-videogames.net/giochi/Forum-Modellazione-3D-Animazioni-e-Texturing) +--- Forum: Cinema 4D Italia (https://www.making-videogames.net/giochi/Forum-Cinema-4D-Italia) +--- Discussione: Plugin Arnold per Cinema 4D (/thread-Plugin-Arnold-per-Cinema-4D) |
Plugin Arnold per Cinema 4D - yuriiacuzzo - 18-05-2015 caratteristiche del plugin: -Seamless integration with C4D: objects (instances, cloners, deformers, generators), MoGraph geometry, hair and splines. -Support for both native particles and Thinking Particles. -The fastest interactive rendering (IPR) of all Arnold plugins, allows parameter changes to be rapidly previewed without interrupting your work. -Arnold Shading Network Editor, a node-based material editor. -A comprehensive list of shaders and utilities, including vertex maps and per-face materials. -Volume rendering with OpenVDB. -Deferred, render time generation of geometry with the Arnold procedural node. -Native linear workflow. -Team Render, including single-frame distributed rendering. -Support for third party plugins like X-Particles and Turbulence FD. Requisiti: -Compatible with Cinema 4D R15 and R16 -Windows 7 and later -Mac OS X Dowload: qui Info pù dettagliate qui RE: Plugin Arnold per Cinema 4D - davidecreatoreapp - 18-05-2015 Lo proverò appena potrò, grazie RE: Plugin Arnold per Cinema 4D - Master Gabriel - 18-05-2015 Grazie Yuri, appena posso lo provo! |